![]() ![]() So, keep an eye out and hopefully we’ll see the game in the app store soon. If Aspyr wanted to port The Sith Lords to iPad, practicing the necessary fixes on PC, Mac, and Linux would be a great way to figure out how to accomplish that goal. If you look at the front page of steam, the new patch has shot of sales of the game and thus interest in the product. If that’s the case, we wouldn’t be surprised to see them give the first game a similar treatment… but why do the second game first? Could this mean The Sith Lords is coming to iPad? It should be noted that the patch was created by Aspyr (the devs who ported the first game to iOS) with the blessing of Disney. But in all honesty, it’s a complete shock that The Sith Lords got an update at all in light of it being a much less popular game. Bioware develops Star Wars: Knights of the Old Republic. Horizons Star Wars: Legacy of the Old Republic is a total conversion mod. Steam workshop::knights of the old republic ii mods workshop::effixian s kotor 2 workshop::(english) sith lords restored content workshop::the essential. Valve appropriates Counter-Strike, a Half-Life mod created by hackers Smilebit develops. The first game is in desperate need of a resolution fix, as it’s impossible to play the game in widescreen without screwing with files and settings you aren’t supposed to touch. but dont synergize as well as As to FW Knights, the Acheron is the best. It’s very possible, but we don’t know for certain at this point. Will the first KOTOR get a similar patch? ![]() That blur effect made moving around an environment very unpleasant. Let us be the first to breathe a sigh of relief at the “Force Speed Effects” option. Oh…and we added a “Force Speed Effects” option in the menu □
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